I came up with a basic idea for a new toy design. I sketched it and I really dug it. So, I was thinking about sculpting it with SuperSculpy, but I think I'll sharpen up the maya modeling skills.
I was strolling around the net trying to find some photos of a fireman/firewoman, and I came across an album of pics that someone had taken at a horse ranch.
Almost all the photos were typical compositions, you know, say cheese! type of thing.
But this one hit me a like a ton of bricks. There is a definite story within this photo and this is something I want to be able to put into all my films.
So a monumental shift in my artistic life has occurred. Although the past two years have been solely dedicated to animation and learning Maya, I am returning to my roots of drawing and photoshop to get into story.
This transition, I realize now, has been in the making for a long long time. I read an unhealthy amount of books as a child and when I hear someone going through the birthing process of a new idea or story, I am always right there to hold their hands.
So alas, dear homies, the keyframe will now be laid to rest and the layer comp and mythos formula shall be donned.
I got my website up and running. It's a bunch of old work I put together because I had to for a class. However, I am working on my short film which will replace all the junk on there once it is finished.
And who the hell reads this thing anyways! Someone does... right?
So I have 6 months left of school. Holy shit. I've been in school for quite some time now, and the whole prospect of making money and traveling because of my craft is just utterly spectacular.
And unlike many of the graduates, I'm not shrieking in terror of the big world.
I'm quivering gently.
This is a quick side project I did a while back and I just composited all the 3d elements with the 2d stuff this past week. Basically, I wanted to have a thaumatrope come to life using 3D to show the persistence of vision. Thaumatropes traditionally have a bird and a cage flipping around, so I did the bird in 2d and the cage in 3d. Then I took those animations and timed them together so it looked like the bird exited the cage.
This quote is from Sneakers with Dan Akroyd and Sidney Portier. We were assigned to do this clip for my advanced animation class and submit it to the competition. Thing is, the animation challenge goes all month. We were given 8 days. Holy hell it was a push! On the last push, I stayed up for two days getting things done, and then I had to go to class afterwards. No sleep. So I finished it, slept 14 hours, and now I am here! Submission in!
Thoracic Games. Something that we made up for anatomy class. Something that tries the soul and puts the body through the gauntlet. Do you have what it takes? Check it out.
Ps. The production time on this bad mamma was 5 days. Take it or leave it.
I had the fortunate chance to attend a ballet practice and they allowed us to draw. Do you know how hard it is to sketch a pose only held for a half second? Kind of hard. But it really lets one pay attention only to the motion. The details aren't important. Its capturing the motion, the essence, of the body. Check it yo!
I'm a story artist based out of Portland, Oregon. I have a glandular issue which creates the insatiable need for storytelling, film, and fixed gear biking.